Latest Update

  • October 7, 2015

Hi All,

The latest update is now available. Many of the changes requested during the sale have been addressed and some new features added. The main difference is the addition of a splash screen with quick links to the websites, forums and tutorials (now in PDF format instead of Word.)

You will also find some settings for changing the behavior of the main menu, like changing the color of the flashing or disabling it.

The news is displayed from the website at MeshMaker.com. So if there is some news or important information about a program that wasn’t covered at the time of release I can now update you in real time.

The programs have been released for versions 4.6.2, 5.0 and 5.2.1 of Unity.

Unity is no longer supporting inline shader code, which resulted in pink lines in the latest versions, so all of the programs have been updated to use a separate shader.

The following is a list of most of the changes that come with the update.

Mesh Maker:

New splash screen
Real time news updates
Resources folder renamed to Files
New settings for Main Menu
Fixed namespace clashes
Main folder is now moveable within the project folder

Mesh Editor:
New option to show normals
New option to recalculate normals
New option to recalculate tangents
Update UVs now works with normal editing
Locked object stays locked after delete, etc
Fix to Snap To Grid
Fix to shader warning
Fix to handle position after extrude
Fix to double sided normals
Added tool to generate secondary UV set
Added tool to recalculate normals

3D Brush:
Added option to generate random names

Prefab Maker:
Added clear warning if selected folder is not empty
Suppressed log warnings if materials and submeshes don’t match

I will continue to add the new features for Mesh Editor, such as edge splitting and filling holes, but I wanted to get this update out asap.